60 days to become a game developer. Day 23.

Hi there. Today is day 23 of my 60 day challenge to become a Unity Game Developer!

My game is almost ready to be unveiled to the world! I cleaned up a lot and will be posting the finished game to my personal site tomorrow 🙌🙌. I’ll drop a link to that in my post tomorrow once its up so if anyone is interested they can check it out.

Here’s where my game is tonight!

Image for post
Image for post

Some things I worked on:

My game is pretty hard which I like but I needed a way to incorporate more health/lives while still being able to take advantage of the life graphic that was part of the original course. I decided to create a new health sliding bar. I set a float for the player’s health to 100 and instead of damage from enemies removing a life it would deduct from the health instead only once the health reached 0 would a life be removed.

Image for post
Image for post

I also needed to update the health powerup.

Image for post
Image for post

With the help of a tech lead I was able to update my homing missile behavior to be more efficient by using a foreach loop. Love how much simpler this was than trying to use tags and a string array.

Image for post
Image for post

Some other stuff I worked on:

  • Rearranged UI some more.

Final Touches to be made tomorrow :

  • Maybe a few adjustments to boss and super laser.

See ya tomorrow.

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store