Hello. Today is day 5 of my 74 day challenge to become a Unity game developer!

Take a look at how things have progressed since yesterday:

please don’t mind my lame player movements 🙃

As you can see there are A LOT more enemies.

Here’s what I learned today:

  • How to create a Spawn Manager by using Coroutine and IEnumerator.
  • How to clean up the spawn reboot by using a container.
  • Learned to stop spawning when the player dies by communicating between scripts using GetComponent.

Some Wins, Why not?

  • Solving a coding problem on the first try without having to watch the walk through.
  • The Inspector.. not my win, but a win. Love that thing.

Here are some challenges I faced:

  • Spelling Coroutine and IEnumerator.
  • Writer’s block.

Will be back at it tomorrow. Bye for now.

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